Wednesday, August 15, 2007

Flushed!



So as promised, here's a screenshot of Norman in a level with some textures, details and lights.

I spent most of tonight trying to get the Dragonfire Riots project working in Visual Studio express, since I have to re-compile the executable to get the ai scripts working....almost there, but it seems that windows.h and winConsole.sbr are mising from my project. Pain in the ass for me, but probably easy stuff for someone who knows what they are doing. Hopefully I'll get this stuff fixed soon so we can see Norman getting his ass pounded by some bad guys!

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